
Here you can follow along as I create my own little arcade space shooter game.
I am developing entirely in Visual Studio Code using vanilla JavaScript, to build my own OOP game engine that runs in an HTML5 canvas.
Credits also go to my trusty Copilots (Edge and GitHub) for the exceptional tutoring, the physics and math support, as well as immense frame time optimization improvements throughout the development process.
Bookmark this page and check back for updates!